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Crazy Pineapple

Crazy Pineapple is a variation of poker variation for 2–9 players; in some cases, with the Poker Club Manager’s permission, a tenth player may be allowed to play.

Brief overview

Crazy Pineapple is a variation of poker variation for 2–9 players; in some cases, with the Poker Club Manager’s permission, a tenth player may be allowed to play. Before dealing, player one and player two sitting clockwise from the dealer button place forced wagers (Small Blind and Big Blind respectively). The amount of forced bets is determined by the table limits. The DEALER button’s place is determined randomly before the first hand is dealt on a given table, and then, with each new hand, it is moved one position clockwise.

The main difference of Crazy Pineapple is that each player is dealt three hole cards, also called «blind» or «pocket» cards. Once the first betting round is completed and the dealer shows the first three community cards (FLOP), each player remaining in the game must discard one of their hole cards (any one of them). Once the last player has discarded a card, the second betting round starts and then the game continues as with the classic Техas Hold’em.

Dealing starts with the Small Blind player.

Once the forced bets are placed and all the players are dealt their cards, the first betting round out of four begins. A betting round means a process whereby players take turns placing their bets. When dealing cards between betting rounds, the dealer places up to five community cards one by one in the middle of the table. The game continues until:

• In any betting round, a single player remains who has placed the highest bet that no one called;

• In the last betting round, all players claiming the pot placed an equal number of chips in the pot, or if in any other betting round the players placed all their chips in the pot. When all bets are placed, the player with the best five-card combination is declared the winner. To make up the five-card combination, players can use any combination of their hole cards and community cards.

The Principal Procedures

THE FIRST BETTING ROUND

PRE-FLOP

Once the cards are dealt and the forced bets are placed, the first betting round (PRE-FLOP) begins with the player sitting next clockwise from the Big Blind position. The following options are open to the players:

• CALL — matching the previous bet;

• RAISE — increasing the previous bet;

• FOLD — refusing to participate in the given hand (PASS);

• CHECK — this option is only open to the player in the Big Blind position and only provided no other player raised the bet.

The players make their decisions strictly in turn, including those playing in the SB and BB positions. The betting round ends as soon as two or more players have placed an equal number of chips in the pot. If one player who raised a bet that no one re-raised remains in the round, then the hand is considered completed and all the chips go to the winner.

THE SECOND BETTING ROUND

FLOP

Once the first betting round completes and two or more players remain in the game, the dealer shows three community cards (FLOP) in the middle of the table. Immediately afterwards, each player remaining in the game must discard one of their hole cards without seeing it. As soon as each player has discarded one card each, the second betting round (FLOP) starts. The player sitting closest to the DEALER-button counterclockwise starts the betting. The following options are open to the players:

• CHECK — take a pass on the betting without placing a wager (if the player opens the round or if all the players before that particular player chose CHECK);

• BET — place a bet;

• CALL — match the previous bet;

• RAISE — increase the previous bet;

• FOLD — withdraw from the hand.

The second betting round completes as soon as two or more players have placed an equal number of chips in the pot. If one player who raised a bet that no one re-raised remains in the round, then the hand is considered completed and all the chips placed in the pot go to the winner.

THIRD BETTING ROUND

TURN

As soon as the second betting round has been completed and two or more players remain in the game, the dealer burns the top card in the deck and shows the fourth community card (TURN). Immediately afterwards, the third betting round (TURN) begins. The player sitting closest to the DEALER-button counterclockwise starts the betting. The following options are open to the players:

• CHECK — take a pass on the betting without placing a wager (if the player opens the round or if all the players before that particular player chose CHECK);

• BET — place a bet;

• CALL — match the previous bet;

• RAISE — increase the previous bet;

• FOLD — withdraw from the hand.

The betting round completes as soon as two or more players have placed an equal number of chips in the pot. If one player who raised a bet that no one re-raised remains in the round, then the hand is considered completed and all the chips placed in the POT go to the winner.

THE FOURTH BETTING ROUND

RIVER

As soon as the third betting round completes and two or more players remain in the game, the dealer burns the top card in the deck and shows the fifth community card (RIVER). Immediately afterwards, the fourth betting round (RIVER) begins. The player sitting closest to the DEALER-button counterclockwise starts the betting. The following options are open to the players:

• CHECK — take a pass on the betting without placing a wager (if the player opens the round or if all the players before that particular player chose CHECK);

• BET — place a bet;

• CALL — match the previous bet;

• RAISE — increase the previous bet;

• FOLD — withdraw from the hand.

The betting round completes as soon as two or more players have placed an equal number of chips in the pot. If one player who raised a bet that no one re-raised remains in the round, the hand is considered completed and all the chips placed in the POT go to the winner.

SHOWDOWN

The fourth betting round is the final one. If only one player remains in the fourth round, this player is by default declared the winner and receives all the chips in the pot. If two or more players remain in the game and there can be no more bets (two and more players put an equal number of chips in the pot), a SHOWDOWN is announced. This is the time when the cards speak for themselves. The player with the best five-card combination is declared the winner and takes the pot. If several players have the same high-ranking five-card combination, the pot is split between them equally.

Additional Procedures

ALL-IN

In a single hand, the player cannot play more chips than had been announced before dealing. The players are prohibited from removing or adding chips to their stack during a hand. Consequently, if a player does not have enough chips to call another player’s bet, it does not force the player to take a PASS. The player who does not have enough chips to call a bet can place all their chips in the pot (ALL-IN).

If the current betting round completes and only two players remain in the game, the player who placed more chips in the pot receives back the difference between their bet and the second player’s ALL-IN bet. Since no betting can go on in the current hand (one of the players has already placed all their chips in the pot), the dealer must show all the COMMUNITY cards (if these have not yet been shown) and call a SHOWDOWN. Ultimately, the entire pot goes to the player with the best five-card combination.

If the current round completes and two or more players remain in the game with enough chips to continue the game, an amount equal to the ALL-IN bet is taken from each player’s bet and placed in the pot with the chips of the player who placed the ALL-IN bet. The difference between the ALL-IN bet and the bets of players who fully called the bet is not given back to the players and is put in a SIDE POT. The player who placed the ALL-IN bet can only claim the winnings equaling the main pot. Only those players who still have chips left can participate in further betting (if it is possible). All chips the players bet after an ALL-IN bet was placed are put in the side pot.

If several players put all their chips in the pot (ALL-IN) during a single hand, then several side pots are formed in addition to the main pot. Each player who has placed an ALL-IN bet may, in addition to the main pot, lay claim to only the side pot (or pots) formed with that player’s chips. Those players who placed the largest number of chips in the current hand lay a claim to winnings from both the main pot and all the side pots.

STRADDLE/RESTRADDLE

CASH game’s rules allow players to place additional bets (called STRADDLE/RESTRADDLE). No more than two additional bets can be made within a single hand: one STRADDLE and one RESTRADDLE. A RESTRADDLE bet can only be placed provided there are no objections from players in the given hand. If at least one player is against a RESTRADDLE in the current hand, the dealer may not accept the bet.

There are several principal requirements for the STRADDLE/RESTRADDLE bets:

1. STRADDLE/RESTRADDLE bet can only be placed by the player in front of the Big Blind /STRADDLE.

2. All additional bets must be placed before the first card is dealt to the first box. STRADDLE/RESTRADDLE bets placed after the first card was dealt are considered invalid and must be returned to the players.

3. The amount of STRADDLE/RESTRADDLE bets determines the amount of the minimal bet in the first betting round in the current hand.

4. A player who placed a STRADDLE/RESTRADDLE bet in the current hand has the same options available to them as the player with the Big Blind in a hand without STRADDLE/RESTRADDLE bets.

5. STRADDLE/RESTRADDLE bets may not be placed on Small and Big Blinds positions. With the manager’s preliminary approval, a STRADDLE bet may be placed by the player in the Small Blind position in a one-on-one (Heads Up) game.

6. A STRADDLE bet must always be twice the amount of the previous bet (the Big Blind).

7. A RE-STRADDLE bet must be twice the STRADDLE bet.

MISSISSIPPI. This is a special variation of additional bets that can only be placed with the personal permission of the Poker Club Manager. Only the player with the DEALER-button in the given hand can place the MISSISSIPPI bet. In the first betting round with the MISSISSIPPI bet, the first player to place their bet is the player in the Small Blind position. The dealer can only accept the MISSISSIPPI bet before the first card is dealt to the first box in the current hand. A single hand can only have a STRADDLE, or a MISSISSIPPI. In case of a dispute, the player wishing to place the STRADDLE bet is given preference.

HEADS UP (ONE ON ONE GAME)

The ONE ON ONE (НЕADS UP) game is played with the absolute same rules as a regular game at the table, although it does have several special features:

1. Only two players play the game

2. Small Blind is placed by the player with the DEALER-button on their box in the current hand.

3. Cards are dealt first to the player in the Big Blind position.

4. Starting with the second betting round, the first word is with the player in the Big Blind position.

ADDITIONAL «COMMUNITY» CARDS

If not all «community» cards have been shown in a given hand while all the players with a claim to the winnings have placed all their chips in the POT (ALL-IN), one or several sets of additional «community» cards may be shown if all the players so wish:

• For PRE-FLOP: the main FLOP, TURN, and RIVER + additional FLOP, TURN, and RIVER. In this case, the POT is split into two halves, one goes to the player with the best five-card combination made up of the main community cards, and the second half goes to the player with the best five-card combination made up using additional community cards. If several sets of additional community cards were shown, the pot is split accordingly into the appropriate number of equal shares, and the winner and the holder of each share is determined separately.

• For FLOP: the main FLOP, TURN, and RIVER + additional TURN and RIVER. In this case, the POT is split into two halves, one goes to the player with the best five-card combination made up using the main community cards, and the second half goes to the player with the best five-card combination made up using the main FLOP cards and the additional TURN and RIVER cards.

• For TURN: the main FLOP, TURN, and RIVER + additional RIVER. In this case, the POT is split into two halves, one goes to the player with the best five-card combination made up using the main community cards, and the second half goes to the player with the best five-card combination made up using the main FLOP and TURN cards and the additional cards and RIVER.

All in all, no more than two «additional sets» of community cards may be shown.

If several «additional sets» were shown, the pot is split accordingly into the appropriate number of equal shares, and the winner and the holder of each share is determined separately.

If the player who is opposed to the part of the pot the player lays a claim to being played with the use of additional cards, then this procedure will be impossible, or only possible for those cases when the additional community cards will be used to play the side POT the given player is not laying a claim to.

General rules

Players must comply with all the rules of game at the table and follow the instructions of the casino staff which include:

1. All parties to the gaming process must strictly follow the current Rules of the Poker Club.

2. Players participating in the game must either be at the table or in the immediate vicinity of their gaming box.

3. During a hand, players may under no circumstances exchange information on their cards.

4. At all times during the game, the players must hold their cards above the table within the dealer’s and other players’ field of vision.

5. Players may not touch other players’ cards.

6. Players may not give advice or ask for advice from other players at the table.

7. Players must place bets only when it is their turn.

8. The staff are prohibited from giving advice to players as to how they should play their «hand, ” but assistance to inexperienced players in the form of listing all possible options in making the decision is allowed.

Failure to comply with the rules may result in:

The player in violation of the rules may, pursuant to the manager’s decision, be accorded punishment ranging from a warning to a partial or complete cessation of gaming. In exceptional cases, the player’s access to the Poker Club may be restricted, or the player may be barred from the Casino altogether.

Manager’s Decision

In any dispute, the decision of the Poker Club Manager is final.

Any changes to the rules are only possible with the permission of the Poker Club Manager.

Credit and cash bets are not accepted
Each table has its own table of minimums and maximums
In controversial situations the management’s decision is final